Simon PhamCreating A Progress Bar with New Unity Input systemIn today’s blog post, we’ll be exploring the creation of a progress bar that charges up when the Space key is held and discharges when the…Jan 18, 2024Jan 18, 2024
Simon PhamRapid Prototyping with New Unity Input SystemThe New Unity Input System is quick to set up and easy to use, but there are situations where you want to rapidly prototype something…Jan 17, 2024Jan 17, 2024
Simon PhamTap & Hold with New Unity Input SystemIn today’s blog post, we’ll explore how to set up the tap-and-hold feature using the New Unity Input System, a commonly used element in…Jan 17, 2024Jan 17, 2024
Simon Pham2D Vector Composite with New Unity Input SystemWhat is a 2D Vector Composite?Jan 16, 2024Jan 16, 2024
Simon PhamScripting Actions (New Unity Input System)In the previous blog posts, we set up Action Maps and Actions for the player and their dog. In today’s blog post, let’s delve into the…Jan 5, 2024Jan 5, 2024
Simon PhamCreating Your First ActionWhen you create a new Action Map, Unity will automatically create an Action for you.Jan 4, 2024Jan 4, 2024
Simon PhamSetup New Unity Input SystemIn this article, we’ll be looking at setting up the new Unity Input System. First of all, let’s install the Input System package from…Jan 3, 2024Jan 3, 2024