Simon PhamDay 116: Combining Cinemachine and Timeline for Ultimate ControlIn this article, I’ll guide you through the process of creating a cutscene featuring a conversation between two characters using both…Oct 31, 2023Oct 31, 2023
Simon PhamDay 115: Make A Treasure Chest System Using TimelineIn this article, I’ll guide you through the process of building a treasure chest system in Unity that utilizes the Timeline feature. When a…Oct 28, 2023Oct 28, 2023
Simon PhamDay 114: Timeline Director — Winning the raceIn this blog post, I’ll guide you through the process of creating a timeline that shows an athlete running to the finish line, striking…Oct 27, 2023Oct 27, 2023
Simon PhamDay 113: Character Animations in TimelineIn today’s blog post, I’ll walk you through the process of how to manually change a character’s position while being in another animation…Oct 27, 2023Oct 27, 2023
Simon PhamDay 112: Using Signal Emitters to Access C# ScriptsIn this article, I’ll walk you through the process of using Signal Emitters to access C# scripts in Unity Timeline.Oct 26, 2023Oct 26, 2023
Simon PhamDay 110: Audio Tracks in TimelineIn this article, I’ll guide you through the process of using audio tracks in Unity Timeline.Oct 25, 2023Oct 25, 2023
Simon PhamDay 108: Making Spaceships Fly using TimelineIn this article, I’ll walk you through the process of making a spaceship fly using Timeline in Unity.Oct 22, 2023Oct 22, 2023
Simon PhamDay 107: Pre and Post Extrapolation in TimelineWhat are Pre and Post-Extrapolation in Timeline?Oct 22, 2023Oct 22, 2023
Simon PhamDay 106: Timeline Control Quick TipsTimeline is a great feature in Unity used to create cinematic sequences, cutscenes, and interactive storytelling in video games. In today’s…Oct 20, 2023Oct 20, 2023
Simon PhamDay 106: Simple Timeline AnimationsIn this article, I’ll guide you through the process of creating multiple animations on a single object.Oct 20, 2023Oct 20, 2023
Simon PhamDay 105: How to Build an Interactive Security Camera SystemIn this article, I’ll walk you through the process of building an interactive security camera system in Unity.Oct 18, 2023Oct 18, 2023
Simon PhamDay 103: 2D Cameras Using Virtual CamerasIn this article, I’ll guide you through the process of setting up 2D cameras using Virtual Cameras.Oct 13, 2023Oct 13, 2023
Simon PhamDay 102: Over-The-Shoulder Aiming in UnityIn this article, I’ll guide you through the process of implementing an over-the-shoulder aiming feature in Unity.Oct 13, 2023Oct 13, 2023
Simon PhamDay 101: Keeping All Objects In View in UnityIn this article, I’ll guide you through the process of how to maintain a view of all objects in Unity using the Target Group Camera.Oct 8, 2023Oct 8, 2023
Simon PhamDay 100: Dolly Camera with Track vs. Dolly Track with CartBoth camera setups are used to move a virtual camera along a preset path while capturing a scene. The main difference between the two is in…Oct 6, 2023Oct 6, 2023
Simon PhamDay 99: Intelligent Camera Switching Using Clearshot CamerasIn this article, I’ll guide you through the process of switching between cameras based on the visibility of your target object using…Oct 6, 2023Oct 6, 2023
Simon PhamDay 98: Switching Cameras Based on Animation StatesIn this article, we’ll explore how to switch cameras based on animation states.Oct 5, 2023Oct 5, 2023